We’re very pleased to announce a new frontier in our math app journey, with the launch of Zapzapmath Version 2! Since our initial launch in 2015, we’ve gathered lots of feedback from our pioneer users and sought to improve the app to facilitate your various needs, both as learners and educators respectively. We are very grateful for your support thus far and would like to take this opportunity to thank everyone who helped us reach 150,000 downloads last year. As the team behind the world’s first critical thinking mobile math ecosystem, we wanted you to hear about our newest additions directly from us!
Check out some of the cool updates in our new and improved app, below:
We always try to stay as current and relevant as possible with our content, and we don’t only mean that in the visual sense, with dynamic graphics and cool animations. As such, it was important for us to understand the latest trends in education, to see how we could align it to Zapzapmath. For this, we looked specifically at Bloom’s Taxonomy (which we’ll also go into in following blog updates, so stay tuned!) a concept which emphasizes the various stages of learning and how it should go far beyond understanding or remembering information, but facilitate a learner enough that they will be inspired to create and analyze as well. This is where Higher Order Thinking Skills comes to play, another concept that is gaining momentum of late where education is concerned. We hope to be at the forefront of the education evolution, and we will continue to keep an eye on the trends that prove useful to students, teachers and parents alike.
Frequently Updated Games
If there’s one thing we understand, it’s the need for a continuous stream of fresh content. It’s just the way the world works these days, our attention spans are shorter thanks to the immediacy of the internet and everyone is always on the lookout for the next best trend. That’s why we know our content has to fall in line with those ideals too. We’ve upgraded our app to include 4 skills for each math sub-topic, with 3 different games per skill, and 5 difficulty levels per game, which means boredom is not an option! Later on, we plan to update the app with 300,000 math questions and new game releases every month.
Revamped With Four Skills In Mind
This time around we decided to structure and plan our games in such a way that it reflects the ways in which kids will improve. Therefore, based on extensive research we decided to focus on four skills specifically that kids can hone. The four skills are training, accuracy, speed and mission, and below we detail how the games align with these skills.
Training is honed via repetition. Having kids repeat similar actions and moves in the games will result in better comprehension of math skills as they come to retain information after continuous exposure to similar concepts.
Accuracy is focused on a child’s precision in Math. Games will allow kids to practice answering several math questions correctly in order, so that they may progress to the higher levels.
Speed is a fun way to challenge kids, in keeping with the ‘gamified’ atmosphere. This is tied with accuracy, as players who can beat the clock with correct answers will gain more points in the game as well.
Mission focuses on Higher Order Thinking Skills, giving kids the opportunity to exercise their little brains with slightly more complex math related activities like puzzles. For example, we have games where players are given missions like building spaceships, conducting experiments and learning to maneuver space crafts. Besides being entertaining, kids will also be using their own creativity and analytical skills to work their way around these games.
Supplementary Aid For Parents and Teachers
Our Web Dashboard is another highlight of the app, where parents and teachers can log on to check on the kid’s progress. As we recently pointed out in our most recent blog post, performance analytics are an effective and progressive method of identifying gaps to ensure an improvement in learning occurs. We help to facilitate this by ensuring you will be able to log on to the dashboard with ease following a simple sign-up, where you can then track data and even download reports on progress for your own records. From here you will be able to pinpoint which areas need more work, and which your kids are excelling in. The best part is it can all be done relatively discreetly, so your kids don’t feel overtly pressured in any way.
In the fast-paced world we live in, we recognize the need for a quick way to find and gather data, which is why the information on our dashboard is presented visually, requiring minimal effort on the part of the parents and teachers. For teachers in particular, we hope to simplify tasks and act as an assistant of sorts, where all you have to do is log-on to keep updated on what’s new with students mathematical adventures on Zapzapmath.
User Friendly Display
You shared your thoughts, and we heard you loud and clear. With reviews received from our users, we went back to the drawing board and looked into how we could make our app more user friendly in terms of graphics and display. The results are visible in our newest version, where users can easily swipe from left to right to access new content. Furthermore, games are organized topically to ensure ease of use as well. We now have an added language option on the top right pane of the main landing page, where you can tap the planet icon and you will get to choose between three languages (English, Spanish or Bahasa Malaysia).
Of course we always look forward to more feedback, so please feel free to share your opinions and ideas with us anytime! We have included a feedback button at the bottom left of the main landing page screen so you can get in touch with us anytime. We would love to hear from you, as you help to make Zapzapmath what it is today, and will shape its growth in the future too!
If learning and teaching effectively the fun way is up your alley, then jump on board with the rest and download Zapzapmath today! You’ll instantly unlock 50 games upon signing up.